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Blog posts tagged
"Design"


Canonical
26 July 2013

Ubuntu Edge: Design process

Ubuntu Featured

Right… so where should we start? First post. Hello, my name is Chee, and I am an industrial designer. In this post I will share some materials, stories and process during the development of the Ubuntu Edge.   We started off by pulling the key elements of the Suru theme, and expanded on that, in ...


Canonical
18 July 2013

Shorts visual exploration

Ubuntu Featured

Hey After all the work we have done on the Rituals app designs it was time to start exploring other core apps. I thought it would be good to share with you our recent exploration of the RSS Reader App. Please note that those are only the key screens and settings are not covered yet. ...


Canonical
12 July 2013

See your photos and illustrations in Ubuntu 13.10

Ubuntu Design

Each cycle we get together as a community to select some fine default wallpapers for the new release of Ubuntu. Your pictures and illustrations could be in the 13.10! ...


Canonical
2 July 2013

Unlocking the phone

Ubuntu User Experience

Edges are special to us. We use them for finding apps, tools and system services, so using the edges will be second nature to Ubuntu phone users. By using the launcher, how to launch your favourite app will become ingrained in your muscle memory of the left edge. The design vision behind Ubuntu for phones includes ...


Canonical
28 June 2013

Shorts: add, edit, share and adjust

Ubuntu Notes

In my previous blog post, we looked at the key screens for Shorts, the organic grid and the reading view. You can read about the list view behaviour in this document. In this post, I would like to look at journeys for adding and editing content, sharing an article and adjusting the reading view. Sharing ...


Canonical
25 June 2013

Latest design guides

Ubuntu User Experience

It’s been a while since our last update to the app design guides so I thought it was about time I shared the latest additions to this growing resource. Screen sizes A brief intro to the framework we use for designing for a scalable OS – the grid unit. With a link directly to a more detailed ...


Canonical
21 June 2013

Solving multiple calendar views

Ubuntu User Experience

One of the key challenges with designing calendar applications is the number of ways you can display your time, whether it’s by year, month, week or day. After a lot of good old fashioned hard work, we refactored navigation by making the tab header the key to switching between views. Although the direction I’ll take ...


Canonical
24 May 2013

Motion Graphics Presentation for Ubuntu Mobile

Ubuntu User Experience

This is a presentation of our ‘Paper’ Motion theme for Ubuntu Mobile. The theme is informed by the ‘paper’ graphic style of the mobile OS and we have sought to accentuate it wherever possible. Rather than using more overt effects like page curling and folding, we have hinted at the theme by using multiple layers, ...


Canonical
16 May 2013

Shorts, the RSS reader app

Ubuntu Notes

As you can see in the image above, I have spent some time looking at different types and contexts of reading, trying to understand what the reading experience might be for Ubuntu. The contexts of reading varies from libraries to magazine stands to the sofa in your lounge, and these each have an impact on ...


Matthew Paul Thomas
16 May 2013

System Settings for Ubuntu Phone

Ubuntu Notes

The design process for System Settings on the phone involved a competitor evaluation, identifying user journeys, generating many possibilities for the overview screen, and designing many individual settings screens. ...


Alejandra Obregon
13 May 2013

Ubuntu.com update

Ubuntu Design

I’d like to give an update on upcoming plans for Ubuntu.com and to respond to recent concerns about the positioning of the community within the website. Earlier in the year we worked on an evolution of Ubuntu.com to reflect the expanded scope of the project in the main site structure. Our re-structuring conversations went beyond ...